Minecraft 1.8 Adventure Update Pre-Release Leaked by Mojang!

Mojang has outdone themselves again. Yesterday, Jens and Notch have just announced that the 1.8 pre-release .jar is available for public testing. It is important to remember that this is NOT The final release of 1.8, and is still extremely buggy. If you find any bugs, or need support, please join the #minecraft channel on irc.esper.net using your favorite IRC client!

The 1.8 pre-release will only work on legit copies of Minecraft, so all the more reason to buy it now :D

Grab the client:
http://assets.minecraft.net/1_8-pre/minecraft.jar
Grab the server:
http://assets.minecraft.net/1_8-pre/minecraft_server.jar

The Minecraft 1.8 Adventure Update has added some great new features to the already amazing indie sandbox game.

Here are the features that will be making it into the Minecraft 1.8 Adventure Update. The list is huge and quite awesome.

Fixes and Changes:

  • Shift+Click on items will work correctly.
  • Labels for items will be added.
  • Redstone circuits not working after /time set x glitch going to be fixed in SMP.
  • User-placed leaf blocks won't decay.
  • Clouds won't go through buildings anymore.
  • Rain and snow will now render faster.
  • Cloud movement syncs with the time.
  • Ghast attack sounds will be fixed in SMP.
  • Skeletons now hold full-size bows.
    • Skeleton arrows originate from about their eyes to the bow, instead of above the head.
  • The snout on pigs will protrude from their head.
  • Pressing F will no longer alter render distance/fog, but will still be adjustable from the options screen.
  • Passive mobs will randomly flee if attacked by the player or other mobs (such as Wolves).
  • More Mob-To-Mob interactions.
  • Armor bar moved to above hearts, due to food bar.

Features:

Graphics / UI / Audio:

  • C418 mentioned new Minecraft music.
  • New improved lightingday/night cycles will not require chunk updates. Lighting will be updated via a texture, whose coordinates are the block's sky light and block light levels.
  • Warmer light from torches.
  • Moonlight is blue.
  • New texture for Moss Stone.
  • Sliders for field of view and Brightness in video options.
  • Redesigned HUD, including two new features, food and experience bars.
    • Killing a mob gives you tiny flashing Experience Orbs that add to your experience.
  • New launcher.
    • Possibly a web Applet launcher.
  • A lot of new sounds and some changes, such as minecart sounds and shear sounds, also a change in the sound of rain.
  • New particle effects.
    • Performing a critical hit on any mob will cause 'sparks' to fly.
    • Explosion particles are now shockwaves instead of smoke.
  • The ability to see the world seed when pressing F3.
  • A new main menu background.
  • The version in the main menu will be in the lower left, instead of the current upper left.
  • Tiny stationary bubble particles will randomly appear and disappear in water.

Multiplayer:

  • Multiplayer server list.
  • Improved server join screen: The server join screen will feature a list of servers.
  • Player List - Press tab in multiplayer and player list comes up.
  • The ability to allow moderators to enter creative mode in SMP.

Modding:

  • Modding Support.
    • Including easier changing of the max level (map) height.
    • The terrain generation code is tidier.